This was an especially fun one to write. 2017 felt like a hallmark year for storytelling in games and I had a great time highlighting some of my personal favorites. Titles like Nier: Automata, Yakuza 0, Wolfenstein II, Doki Doki Literature Club, and Night in the Woods offered a diverse medley of ideas delivered in vastly different presentations. Automata in particular completely blew my away, with Taro and his team crafting a singular piece of theme-centric narrative that fully took advantage of interactive media’s unique advantages as a story telling medium. Check out my full post, in which I go over each of the previously mentioned games in detail over at GameRVW.
Hey, love the article – Nier Automata was a fantastic game for me.
Thanks for the follow too, hope you like some of my articles!
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Can’t wait for Nier on Xbox! I’ve been told it’s exactly the kind of game I love!
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