What Is Ludonarrative Dissonance, And Does It Matter?

I wouldn't be a wannabe game critic without weighing in my two cents on the topic of ludonarrative dissonance, so I finally got around to writing an article about it. It also gave me another excuse to write about Nier/ Yoko Taro, so definitely a net positive. In all seriousness, I think of ludonarrative dissonance … Continue reading What Is Ludonarrative Dissonance, And Does It Matter?

Five Games That Demonstrate Why 2017 Was An Amazing Year For Video Game Storytelling

This was an especially fun one to write. 2017 felt like a hallmark year for storytelling in games and I had a great time highlighting some of my personal favorites. Titles like Nier: Automata, Yakuza 0, Wolfenstein II, Doki Doki Literature Club, and Night in the Woods offered a diverse medley of ideas delivered in … Continue reading Five Games That Demonstrate Why 2017 Was An Amazing Year For Video Game Storytelling